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A target with Mark of the Golden Crow will have their movement speed slowed by an additional 20%.","menuitems":[{"description":"Ability:","value":"Area"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"30"}],"rankitems":[{"description":"Damage:","value":"80/90/100/110/120 (+25% of your Physical Power) every 0.5s"},{"description":"Duration:","value":"4.5s"},{"description":"Slow:","value":"20%"},{"description":"Slow Duration:","value":".5s per Hit"}]}},"Id":10869,"Summary":"Sunbreaker","URL":"https://web2.hirez.com/smite/god-abilities/sunbreaker.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"After taking a critical hit, Hou Yi can’t be critically hit again for 3s.","menuitems":[{"description":"Ability:","value":"Passive"},{"description":"Affects:","value":"Self"}],"rankitems":[]}},"Id":11027,"Summary":"Suntouched","URL":"https://web2.hirez.com/smite/god-abilities/suntouched.jpg"},"AttackSpeed":0.95,"AttackSpeedPerLevel":0.011,"AutoBanned":"n","Cons":"","HP5PerLevel":0.68,"Health":480,"HealthPerFive":8,"HealthPerLevel":78,"Lore":"In a time long past, an unexpected calamity came to be. From whence none knew, ten suns rose above the horizon. Such incessant light and heat ravaged the earth, wilting fields of grain, drying rivers, even melting forged metal. Bent beneath the scorching rays, the people begged the Emperor-God Di Jun to aid them. In reply, he called the great archer, Hou Yi.\\n\\nArmed with a mystical red bow and a quiver of white arrows, Hou Yi traveled to Earth. What he found was a barren land. Shielding his eyes, he peered to the sky where the ten suns cruelly flared.\\n\\nNocking arrow to bow, Hou Yi loosed a warning at the suns hoping to frighten them away, but they impassively remained. So Hou Yi drew again and fired a killing shot. Pierced, the sun exploded in color and a giant red raven with three legs fell to the earth, slain by the white arrow.\\n\\nEight times more Hou Yi drew arrow to cheek. Eight shots more he let fly. Eight more bursts rent the sky, and eight more ravens fell dead. But one sun he left, and so fearful of Hou Yi's archery, this sun behaved, dipping below the horizon.\\n\\nNow armed with the power of the red ravens he smote, sending light and fire against those that threaten the world, be it monster or beast, dragon or sun, man or God, Hou Yi is the Defender of the Earth.","MP5PerLevel":0.35,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":0,"MagicalPowerPerLevel":0,"Mana":240,"ManaPerFive":5,"ManaPerLevel":38,"Name":"Hou Yi","OnFreeRotation":"","Pantheon":"Chinese","PhysicalPower":40,"PhysicalPowerPerLevel":2.8,"PhysicalProtection":13,"PhysicalProtectionPerLevel":2.8,"Pros":"High Area Damage, High Single Target Damage","Roles":"Hunter","Speed":370,"Title":"Defender of the Earth","Type":"Ranged, Physical","abilityDescription1":{"itemDescription":{"cooldown":"10s","cost":"60/65/70/75/80","description":"Hou Yi fires a powerful shot that can ricochet off of walls. After firing, if this arrow bounces off of a wall it will travel 70 units from that point and gain +40% bonus damage to gods per bounce up to a maximum of 2 bounces. This arrow will stun if the target has Mark of the Golden Crow.","menuitems":[{"description":"Ability:","value":"Line Target"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"75/120/165/210/255 (+65% of your physical power)"},{"description":"Stun Duration:","value":"1s"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"18s","cost":"50","description":"Hou Yi marks an enemy with Mark of the Golden Crow. Marked enemies take extra damage for every 10% of their missing health from Hou Yi’s abilities and basic attacks. Also, marked enemies, including stealthed gods, are visible to Hou Yi on the minimap. The mark lasts for 10s.","menuitems":[{"description":"Ability:","value":"Debuff"},{"description":"Affects:","value":"Enemy Gods"},{"description":"Range:","value":"55"}],"rankitems":[{"description":"Damage Increase:","value":"1/2/3/4/5% for every 10% of missing health"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"70/75/80/85/90","description":"Hou Yi launches into the air, and for a short time may target some distance away to quickly dive towards the ground damaging any enemies in the immediate area. If the target has Mark of the Golden Crow they are knocked back.","menuitems":[{"description":"Ability:","value":"Leap"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"20"}],"rankitems":[{"description":"Damage:","value":"70/110/150/190/230 (+60% of your physical power)"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"100","description":"Hou Yi shoots nine arrows into the sky, striking one sun with each arrow. The nine suns come crashing down one by one, slowing and dealing damage in a target area over time. A target with Mark of the Golden Crow will have their movement speed slowed by an additional 20%.","menuitems":[{"description":"Ability:","value":"Area"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"30"}],"rankitems":[{"description":"Damage:","value":"80/90/100/110/120 (+25% of your Physical Power) every 0.5s"},{"description":"Duration:","value":"4.5s"},{"description":"Slow:","value":"20%"},{"description":"Slow Duration:","value":".5s per Hit"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"After taking a critical hit, Hou Yi can’t be critically hit again for 3s.","menuitems":[{"description":"Ability:","value":"Passive"},{"description":"Affects:","value":"Self"}],"rankitems":[]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"40 + 2.8/Lvl (+100% of Physical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/ricochet.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/mark-of-the-golden-crow.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/divebomb.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/sunbreaker.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/suntouched.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/hou-yi.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/hou-yi.jpg","id":2040,"latestGod":"n","ret_msg":null,"UrlName":"hou-yi"},"wins":323,"total":566,"winPercentage":0.5706713780918728,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"enemy":{"Ability1":"Wild Witchcraft","Ability2":"Baba's Brew","Ability3":"Blast Off!","Ability4":"Home Sweet Home","Ability5":"Creeping Cabin","AbilityId1":18293,"AbilityId2":18295,"AbilityId3":18296,"AbilityId4":18297,"AbilityId5":18434,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70/75/80/85/90","description":"Baba Yaga throws forward magic imbued with chaotic qualities. The magic will travel in the path of a random shape (Left Corner, Right Corner, Split, or Oval) and leave behind a random magical field on the ground it flew over for 4s. The fields can boost friendly Protections, boost friendly Movement Speed, lower enemy Movement Speed, or Silence enemies.","menuitems":[{"description":"Ability:","value":"Random"},{"description":"Affects:","value":"Enemy/Ally"},{"description":"Damage:","value":"Magical"},{"description":"Width:","value":"5"}],"rankitems":[{"description":"Damage:","value":"100/150/200/250/300 (+70% of your Magical Power)"},{"description":"Protections:","value":"15/20/25/30/35 for 1s"},{"description":"Movement Speed:","value":"20/22.5/25/27.5/30% for 1s"},{"description":"Slow:","value":"20/22.5/25/27.5/30% for 1s"}]}},"Id":18293,"Summary":"Wild Witchcraft","URL":"https://web2.hirez.com/smite/god-abilities/wild-witchcraft.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"14s","cost":"60/65/70/75/80","description":"Baba Yaga throws together random ingredients to brew a Potion. Each Eye of Newt increases the Potion's Damage by 7.5%. Each Dragon Scale adds a 12.5% slow to enemies hit for 2.5s. Each Wolf Tooth adds a 7.5% Attack Speed slow and Power reduction to enemies hit for 5s. Baba Yaga can store a single Potion in her consumable slot refiring/canceling this ability. She can pull it out at any time to throw it.","menuitems":[{"description":"Ability:","value":"Circle"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"15"}],"rankitems":[{"description":"Damage:","value":"85/120/155/190/225 (+70% of your Magical Power)"},{"description":"Ingredient Count:","value":"3/3/4/4/5"}]}},"Id":18295,"Summary":"Baba's Brew","URL":"https://web2.hirez.com/smite/god-abilities/babas-brew.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"16s","cost":"60/65/70/75/80","description":"Baba Yaga crawls inside her Mortar for protection. While inside the mortar she gains Damage Mitigation, Knockup Protection, and begins to build up explosive magic. After 1s the magic explodes, launching Baba Yaga and her Mortar in the direction she is facing. Enemies near the Mortar when it explodes take damage.","menuitems":[{"description":"Ability:","value":"Leap"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Damage:","value":"80/125/170/215/260 (+85% of your Magical Power)"},{"description":"Damage Mitigation:","value":"25/27.5/30/32.5/35%"}]}},"Id":18296,"Summary":"Blast Off!","URL":"https://web2.hirez.com/smite/god-abilities/blast-off.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"90s","cost":"60/65/70/75/80","description":"Baba Yaga calls down her Cabin, causing it to crash onto her and launch nearby enemies away. Baba Yaga commands the cabin for up to 8s, using it as a protective shield to create and throw 4 Witchfire Bolts from the inside. When the thrown Witchfire lands, it explodes dealing damage to enemies in the area while leaving behind a creeping patch of fire that chases nearby enemies. Enemies caught in the creeping fire take burn damage every 0.4s.","menuitems":[{"description":"Ability:","value":"Circle"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"65"}],"rankitems":[{"description":"Landing Damage:","value":"100/145/190/235/280 (50% of your Magical Power)"},{"description":"Burst Damage:","value":"75/105/135/165/195 (+30% of your Magical Power)"},{"description":"Burn Damage:","value":"12/17/22/27/32 (+10% of your Magical Power)"},{"description":"Shield Health:","value":"160/230/300/370/440 (+15% of your Magical Power)"}]}},"Id":18297,"Summary":"Home Sweet Home","URL":"https://web2.hirez.com/smite/god-abilities/home-sweet-home.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Baba Yaga's Cabin accumulates up to 100 essence over time, when it moves, and if enemy gods get too close. Baba Yaga can approach the Cabin and use this essence to gain evolving item stacks. Items with a low stack count take more energy. If Baba Yaga has no stacking item this essence heals Baba Yaga for 0.8% max health per tick.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Item Stack Cost:","value":"400 / Item Max Stacks"},{"description":"Heal Cost:","value":"4"}]}},"Id":18434,"Summary":"Creeping Cabin","URL":"https://web2.hirez.com/smite/god-abilities/creeping-cabin.jpg"},"AttackSpeed":0.95,"AttackSpeedPerLevel":0.01,"AutoBanned":"n","Cons":"","HP5PerLevel":0.5,"Health":400,"HealthPerFive":8,"HealthPerLevel":73,"Lore":"It is an old story. Perhaps the oldest story there is. In the dark woods, there is a witch called Baba Yaga. Sometimes she is a mother. Sometimes she is a daughter. Sometimes she is cruel and sometimes, kind. But always, Baba Yaga is cunning. And there is always a price to pay for dealing with her, if you are brave enough – or desperate enough – to seek her out.\\n\\nIt is said that Baba Yaga waits for travellers in her house atop its gnarled chicken legs, behind a fence made of human bones. If you are brave enough to pass through the fence and enter the house you will see her stretched out across the interior, looming over her stove, or reaching out from one corner to another. Or, if you are in the woods late at night, you might see her flying overhead in her mortar and pestle and the hear the thunderous tramp of the chicken-legged house as it pursues its mistress.\\n\\nRegardless, she is an ugly creature with a long nose and cruel, iron teeth, and her eyes gleam with malice. But despite her inherent malevolence, she does not interfere with others without first being approached – or provoked. If you are foolish enough to seek her, she might well punish you for your effrontery before aiding you, or aid you and then tear you to pieces because it amuses her to do so. And sometimes, very rarely, she helps without harm.\\n\\nBut only when it suits her to do so.\\n\\nNow, as the world shudders on its axis and new horrors rise, Baba Yaga stirs in her long isolation. The gods have ignored her warnings for long enough, and if they will not ask for her help willingly, she will find a way to force them to do so…","MP5PerLevel":0.6,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":175,"MagicalPowerPerLevel":7.5,"Mana":280,"ManaPerFive":5,"ManaPerLevel":50,"Name":"Baba Yaga","OnFreeRotation":"","Pantheon":"Slavic","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":11,"PhysicalProtectionPerLevel":2.7,"Pros":"High Area Damage","Roles":"Mage","Speed":365,"Title":"Witch of the Woods","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70/75/80/85/90","description":"Baba Yaga throws forward magic imbued with chaotic qualities. The magic will travel in the path of a random shape (Left Corner, Right Corner, Split, or Oval) and leave behind a random magical field on the ground it flew over for 4s. The fields can boost friendly Protections, boost friendly Movement Speed, lower enemy Movement Speed, or Silence enemies.","menuitems":[{"description":"Ability:","value":"Random"},{"description":"Affects:","value":"Enemy/Ally"},{"description":"Damage:","value":"Magical"},{"description":"Width:","value":"5"}],"rankitems":[{"description":"Damage:","value":"100/150/200/250/300 (+70% of your Magical Power)"},{"description":"Protections:","value":"15/20/25/30/35 for 1s"},{"description":"Movement Speed:","value":"20/22.5/25/27.5/30% for 1s"},{"description":"Slow:","value":"20/22.5/25/27.5/30% for 1s"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"14s","cost":"60/65/70/75/80","description":"Baba Yaga throws together random ingredients to brew a Potion. Each Eye of Newt increases the Potion's Damage by 7.5%. Each Dragon Scale adds a 12.5% slow to enemies hit for 2.5s. Each Wolf Tooth adds a 7.5% Attack Speed slow and Power reduction to enemies hit for 5s. Baba Yaga can store a single Potion in her consumable slot refiring/canceling this ability. She can pull it out at any time to throw it.","menuitems":[{"description":"Ability:","value":"Circle"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"15"}],"rankitems":[{"description":"Damage:","value":"85/120/155/190/225 (+70% of your Magical Power)"},{"description":"Ingredient Count:","value":"3/3/4/4/5"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"16s","cost":"60/65/70/75/80","description":"Baba Yaga crawls inside her Mortar for protection. While inside the mortar she gains Damage Mitigation, Knockup Protection, and begins to build up explosive magic. After 1s the magic explodes, launching Baba Yaga and her Mortar in the direction she is facing. Enemies near the Mortar when it explodes take damage.","menuitems":[{"description":"Ability:","value":"Leap"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Damage:","value":"80/125/170/215/260 (+85% of your Magical Power)"},{"description":"Damage Mitigation:","value":"25/27.5/30/32.5/35%"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"60/65/70/75/80","description":"Baba Yaga calls down her Cabin, causing it to crash onto her and launch nearby enemies away. Baba Yaga commands the cabin for up to 8s, using it as a protective shield to create and throw 4 Witchfire Bolts from the inside. When the thrown Witchfire lands, it explodes dealing damage to enemies in the area while leaving behind a creeping patch of fire that chases nearby enemies. Enemies caught in the creeping fire take burn damage every 0.4s.","menuitems":[{"description":"Ability:","value":"Circle"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"65"}],"rankitems":[{"description":"Landing Damage:","value":"100/145/190/235/280 (50% of your Magical Power)"},{"description":"Burst Damage:","value":"75/105/135/165/195 (+30% of your Magical Power)"},{"description":"Burn Damage:","value":"12/17/22/27/32 (+10% of your Magical Power)"},{"description":"Shield Health:","value":"160/230/300/370/440 (+15% of your Magical Power)"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Baba Yaga's Cabin accumulates up to 100 essence over time, when it moves, and if enemy gods get too close. Baba Yaga can approach the Cabin and use this essence to gain evolving item stacks. Items with a low stack count take more energy. If Baba Yaga has no stacking item this essence heals Baba Yaga for 0.8% max health per tick.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Item Stack Cost:","value":"400 / Item Max Stacks"},{"description":"Heal Cost:","value":"4"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"33 + 1.5/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/wild-witchcraft.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/babas-brew.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/blast-off.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/home-sweet-home.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/creeping-cabin.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/baba-yaga.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/baba-yaga.jpg","id":3925,"latestGod":"n","ret_msg":null,"UrlName":"baba-yaga"},"wins":82,"total":144,"winPercentage":0.5694444444444444,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. 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Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"enemy":{"Ability1":"Viper Shot","Ability2":"Acid Spray","Ability3":"Lacerate","Ability4":"Petrify","Ability5":"Sidewinder","AbilityId1":11381,"AbilityId2":11420,"AbilityId3":11157,"AbilityId4":11377,"AbilityId5":11153,"Ability_1":{"Description":{"itemDescription":{"cooldown":"10s","cost":"50/55/60/65/70","description":"Medusa gains increased attack speed and her basic attacks become augmented, shooting Vipers that poison the targets hit dealing damage over time.","menuitems":[{"description":"Ability:","value":"Buff"},{"description":"Affects:","value":"Self, Enemies"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Damage:","value":"15/20/25/30/35 (+10% of your physical power) every 0.5s for 1.5s per charge "},{"description":"Attack Speed Increase:","value":"40/50/60/70/80%"},{"description":"Viper Shots:","value":"4"}]}},"Id":11381,"Summary":"Viper Shot","URL":"https://web2.hirez.com/smite/god-abilities/viper-shot.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"14s ","cost":"60/65/70/75/80 ","description":"Medusa hurls back and spits out acid that damages the first enemy hit and sprays out acid in a cone behind them. Acid Spray will explode on statues Medusa has created.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Damage:","value":"90/140/190/240/290 (+80% of your physical power)"}]}},"Id":11420,"Summary":"Acid Spray","URL":"https://web2.hirez.com/smite/god-abilities/acid-spray.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"70","description":"Medusa quickly slithers forward rooting and slashing the first enemy god she encounters. 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There is only one whose hair is made of slithering serpents, only one with skin of scales, and only one whose very gaze can turn man, beast, or God to stone. Medusa, the Gorgon.\\n\\nStories claim she was beautiful once. A priestess of Athena. Loyal and devout in action, but Poseidon was determined to make her his own. It was the fairness of her features, the golden of her hair, that attracted the Sea God. Medusa, a mortal maiden, could not refuse.\\n\\nWhen Athena learned of Medusa's betrayal, she punished the priestess. Those fair features were hideously wrought and those golden locks twisted to hissing vipers. Anyone that met her eyes was petrified – a statue for all eternity.\\n\\nMedusa fled, frightened, ashamed and furious. For years she hid from the world, nursing a festering hatred for all things, craving beauty but having none, seeing none, until she became the monster she appeared to be.\\n\\nShe slithers now to the field of battle. Those wretched features concealed behind a cruel mask of porcelain perfection, eyes burning from within. All that she perceives, all that is wonderful in this world, she seeks to destroy. 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Acid Spray will explode on statues Medusa has created.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Damage:","value":"90/140/190/240/290 (+80% of your physical power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"70","description":"Medusa quickly slithers forward rooting and slashing the first enemy god she encounters. 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Enemy gods that are killed during Medusa's gaze will turn to a stone statue and remain behind as a reminder to others.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+100% of your physical power)"},{"description":"Stun Duration:","value":"2s"},{"description":"Movement Speed Slow:","value":"20/25/30/35/40%"},{"description":"Slow Duration:","value":"3s"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Medusa suffers no movement penalty when side strafing and half of the movement penalty when moving backward.","menuitems":[{"description":"Ability:","value":"Passive"},{"description":"Affects:","value":"Self"}],"rankitems":[]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"35 + 2.05/Lvl (+100% of Physical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/viper-shot.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/acid-spray.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/lacerate.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/petrify.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/sidewinder.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/medusa.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/medusa.jpg","id":2051,"latestGod":"n","ret_msg":null,"UrlName":"medusa"},"wins":231,"total":413,"winPercentage":0.559322033898305,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"enemy":{"Ability1":"Sanity Break","Ability2":"The Mire","Ability3":"Rushing Terror","Ability4":"Descend into Madness","Ability5":"Prey on Fear","AbilityId1":18493,"AbilityId2":18494,"AbilityId3":18495,"AbilityId4":18496,"AbilityId5":18491,"Ability_1":{"Description":{"itemDescription":{"cooldown":"10s","cost":"60","description":"Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed. Enemies hit by this ability also do reduced damage to Cthulhu for 6s.\nThis ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity.\nSuccessfully consuming Insanity permanently increases the base mitigation of this ability.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"90/135/180/225/270 (+40% of your magical power)"},{"description":"Attack Speed Slow:","value":"10/15/20/25/30% for 3s"},{"description":"Fear Duration:","value":"1.5s"},{"description":"Damage Mitigation:","value":"20% + 0.5% (Max 30%)"}]}},"Id":18493,"Summary":"Sanity Break","URL":"https://web2.hirez.com/smite/god-abilities/sanity-break.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"18/17/16/15/14s","cost":"50/55/60/65/70","description":"Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field.\nThe first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment. Cancelling the ability early stops The Mire from growing or the portal from firing additional shots.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"20-30"}],"rankitems":[{"description":"Damage per shot:","value":"50/95/140/185/230 (+30% of your Magical Power)"},{"description":"Slow:","value":"10%"},{"description":"Corruption Slow:","value":"35%"},{"description":"Corruption Slow/Root Duration:","value":"1s"},{"description":"Mire Duration:","value":"3s after ability cancel/end"}]}},"Id":18494,"Summary":"The Mire","URL":"https://web2.hirez.com/smite/god-abilities/the-mire.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"16s","cost":"60/65/70/75/80","description":"Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit.\n\nThe projectiles follow at a slightly slower pace but travel further, damaging enemies as well.\n\nEnemies hit by Cthulhu or the projectiles gain 1 stack of Torment.","menuitems":[{"description":"Ability:","value":"Dash"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"50"}],"rankitems":[{"description":"Damage:","value":"70/110/150/190/230 (+30% of your Magical Power)"},{"description":"Stun Duration:","value":"0.4s"},{"description":"Projectile Damage:","value":"40/70/100/130/160 (+20% of your Magical Power)"}]}},"Id":18495,"Summary":"Rushing Terror","URL":"https://web2.hirez.com/smite/god-abilities/rushing-terror.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"120s","cost":"100","description":"Cthulhu reveals his true form as he plunges the battlefield into R'lyeh while any enemies caught nearby are damaged.\nIn this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Enemies also suffer the debuff effects of Sanity Break, causing them to deal less damage to Cthulhu.\nPh'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.","menuitems":[{"description":"Ability:","value":"Stim"},{"description":"Affects:","value":"Self and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"40"}],"rankitems":[{"description":"Damage:","value":"160/205/250/295/340 (+50% of your Magical Power)"},{"description":"Max Health:","value":"30%"},{"description":"Duration:","value":"10/11/12/13/14s"},{"description":"Debuff Radius:","value":"50"}]}},"Id":18496,"Summary":"Descend into Madness","URL":"https://web2.hirez.com/smite/god-abilities/descend-into-madness.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Cthulhu breaks down the mental fortitude of enemy gods, applying stacks of Torment with abilities and the final hit of his basic attack chain. On reaching 4 stacks of Torment, enemies are afflicted by Insanity. Additionally, Cthulhu gains Magical Power per nearby enemy god with Insanity.","menuitems":[{"description":"Ability:","value":"Buff"},{"description":"Affects:","value":"Self"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Torment Duration:","value":"5s"},{"description":"Insanity Duration:","value":"20s"},{"description":"Magical Power:","value":"25 per enemy with Insanity"}]}},"Id":18491,"Summary":"Prey on Fear","URL":"https://web2.hirez.com/smite/god-abilities/prey-on-fear.jpg"},"AttackSpeed":0.9,"AttackSpeedPerLevel":0.011,"AutoBanned":"n","Cons":"","HP5PerLevel":0.8,"Health":500,"HealthPerFive":8,"HealthPerLevel":95,"Lore":"Ph'nglui mglw'nafh Cthulhu R'lyeh wgah-nagl fhtagn.\\n\\nIn his house at R’lyeh, dread Cthulhu waits dreaming. For him the sleep of aeons is as but a momentary stillness, and in his dreams he speaks to those who would listen. He erodes the minds of the weak, and emboldens the mad. The wind gibbers with his voice, and the earth rumbles with his thoughts.\\n\\nIä! Iä! Cthulhu fhtagn!\\n\\nHe once ruled where the feeble gods of Earth rule now, and where they now rule he will rule again. For his hand is at their throats, and they see him not. After summer is winter, and after winter, summer. He waits patient and potent, for the stars to be right.\\n\\nIä! Iä! Cthulhu fhtagn!\\n\\nNor is he alone in his waiting, for there are those who would worship him, hidden in distant wastes and dark places. There they make ready for the time when they will liberate their master from his long sleep with their prayers. Great Cthulhu will awaken to bring the whole of the earth under his sway once more and to teach man new ways to shout and kill.\\n\\nIä! Iä! Cthulhu fhtagn!\\n\\nNow, as the stars move into their foretold conjunctions, and the great tree withers, R’lyeh rises from the sea and great Cthulhu frenzies forth to reassert his ancient dominion. He plants seeds of madness in the minds of the dreamers, and calls to those who would serve him.\\n\\nIä! Iä! Cthulhu fhtagn!\\n\\nThe old gods will fall before him as he shatters the chains of reason, and commands lunacy to rush forth upon the world. Kings will be made mad, the mad will become kings and not even the dead will be spared his wrath.\\n\\nIä! Iä! Cthulhu fhtagn!\\n\\nThe stars are right. Cthulhu rises.\\n\\nIä! Iä! Cthulhu fhtagn!","MP5PerLevel":0.42,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":190,"MagicalPowerPerLevel":7.5,"Mana":210,"ManaPerFive":4.6,"ManaPerLevel":38,"Name":"Cthulhu","OnFreeRotation":"true","Pantheon":"Great Old Ones","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":21,"PhysicalProtectionPerLevel":3.2,"Pros":"High Area Damage","Roles":"Guardian","Speed":370,"Title":"The Great Dreamer","Type":"Melee, Magical","abilityDescription1":{"itemDescription":{"cooldown":"10s","cost":"60","description":"Cthulhu sends out a terrifying blast of energy, dealing damage to all enemies hit and reducing their Attack Speed. Enemies hit by this ability also do reduced damage to Cthulhu for 6s.\nThis ability applies 1 stack of Torment, 2 if the enemy hit is facing Cthulhu or Fears them instead if they are afflicted with Insanity.\nSuccessfully consuming Insanity permanently increases the base mitigation of this ability.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"90/135/180/225/270 (+40% of your magical power)"},{"description":"Attack Speed Slow:","value":"10/15/20/25/30% for 3s"},{"description":"Fear Duration:","value":"1.5s"},{"description":"Damage Mitigation:","value":"20% + 0.5% (Max 30%)"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"18/17/16/15/14s","cost":"50/55/60/65/70","description":"Cthulhu summons a portal creating a slowing field of eldritch mire at the target location. While Cthulhu channels, The Mire continues to grow as the portal fires out two masses of corruption that hit and damage all enemies in the field.\nThe first shot also Slows enemies while the second Roots them, both hits applying 1 stack of Torment. Cancelling the ability early stops The Mire from growing or the portal from firing additional shots.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"20-30"}],"rankitems":[{"description":"Damage per shot:","value":"50/95/140/185/230 (+30% of your Magical Power)"},{"description":"Slow:","value":"10%"},{"description":"Corruption Slow:","value":"35%"},{"description":"Corruption Slow/Root Duration:","value":"1s"},{"description":"Mire Duration:","value":"3s after ability cancel/end"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"16s","cost":"60/65/70/75/80","description":"Cthulhu creates two twisting projectiles at his sides as he unfurls his wings and charges forwards, damaging, stunning and knocking away enemies hit.\n\nThe projectiles follow at a slightly slower pace but travel further, damaging enemies as well.\n\nEnemies hit by Cthulhu or the projectiles gain 1 stack of Torment.","menuitems":[{"description":"Ability:","value":"Dash"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"50"}],"rankitems":[{"description":"Damage:","value":"70/110/150/190/230 (+30% of your Magical Power)"},{"description":"Stun Duration:","value":"0.4s"},{"description":"Projectile Damage:","value":"40/70/100/130/160 (+20% of your Magical Power)"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"120s","cost":"100","description":"Cthulhu reveals his true form as he plunges the battlefield into R'lyeh while any enemies caught nearby are damaged.\nIn this form Cthulhu gains increased Health, becomes immune to Crowd Control and gains access to new abilities. Enemies near Cthulhu gain stacks of Torment, increasing in pace if they are facing him. Enemies also suffer the debuff effects of Sanity Break, causing them to deal less damage to Cthulhu.\nPh'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn.","menuitems":[{"description":"Ability:","value":"Stim"},{"description":"Affects:","value":"Self and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"40"}],"rankitems":[{"description":"Damage:","value":"160/205/250/295/340 (+50% of your Magical Power)"},{"description":"Max Health:","value":"30%"},{"description":"Duration:","value":"10/11/12/13/14s"},{"description":"Debuff Radius:","value":"50"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Cthulhu breaks down the mental fortitude of enemy gods, applying stacks of Torment with abilities and the final hit of his basic attack chain. On reaching 4 stacks of Torment, enemies are afflicted by Insanity. Additionally, Cthulhu gains Magical Power per nearby enemy god with Insanity.","menuitems":[{"description":"Ability:","value":"Buff"},{"description":"Affects:","value":"Self"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Torment Duration:","value":"5s"},{"description":"Insanity Duration:","value":"20s"},{"description":"Magical Power:","value":"25 per enemy with Insanity"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"38 + 1.5/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"1/1/1x damage and swing time. Range of 16/20/20+AoE"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/sanity-break.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/the-mire.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/rushing-terror.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/descend-into-madness.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/prey-on-fear.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/cthulhu.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/cthulhu.jpg","id":3945,"latestGod":"n","ret_msg":null,"UrlName":"cthulhu"},"wins":429,"total":769,"winPercentage":0.5578673602080623,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"enemy":{"Ability1":"Pounce","Ability2":"Razor Whip","Ability3":"Ensnaring Claw","Ability4":"Guardians of Bast","Ability5":"Tracking Scent","AbilityId1":18286,"AbilityId2":18258,"AbilityId3":18299,"AbilityId4":18250,"AbilityId5":9337,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"60/65/70/75/80","description":"Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet moves 25% faster while in the return pounce state.\n\nIf Guardians of Bast is active, she will command her guardians to also pounce with her.","menuitems":[{"description":"Ability:","value":"Leap"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"20"}],"rankitems":[{"description":"Damage:","value":"80/145/210/275/340 (+100% of your Physical Power)"}]}},"Id":18286,"Summary":"Pounce","URL":"https://web2.hirez.com/smite/god-abilities/pounce.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"13s","cost":"40/45/50/55/60","description":"Bastet swipes at her enemies, causing them to Bleed for damage every second for the duration.\n\nIf Guardians of Bast is active, she will command her guardians to also swipe at her enemies.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Damage per Tick:","value":"30/50/70/90/110 (+25% of your Physical Power)"},{"description":"Duration:","value":"4s"}]}},"Id":18258,"Summary":"Razor Whip","URL":"https://web2.hirez.com/smite/god-abilities/razor-whip.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"12s","cost":"60/65/70/75/80","description":"Bastet sends a cat forward at her enemies. If a cat finds an enemy it ensnares them, damaging them and rooting them for .5s. The cat persists for 4s or until defeated, continuing to attack nearby enemies. The cats attacks will apply a 2s slow to the enemy.\n\nIf Guardians of Bast is active, she will command her guardians to also charge forward.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Root Damage:","value":"60/95/130/165/200 (65% of your Physical Power)"},{"description":"Cat Damage:","value":"20/25/30/35/40 (0% of your Inhand Power)"},{"description":"Cat Hit Points:","value":"2"},{"description":"Lane Minion Damage:","value":"1 HP lost per 5 hits"},{"description":"Slow:","value":"25%"}]}},"Id":18299,"Summary":"Ensnaring Claw","URL":"https://web2.hirez.com/smite/god-abilities/ensnaring-claw.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"90s","cost":"80/85/90/95/100","description":"Bastet calls her loyal Guardian cats to her side. 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Mercilessly, they cull the populations of invasive vermin and stinging scorpions, protecting the home from vile invaders. Perhaps, the most troublesome enemy of the cat is the serpent, and there was no greater snake in the world than the horrendous Apep.\\n\\nCircling the world along the horizon line, Apep’s scaly girth waited in ambush each morning for Ra to rise and bring light to the world. To fend off this beast, Ra kept the company of his daughter, Bastet. Since time began, as Ra lifted into the Eastern sky, Bastet would spit and howl, claws bared against the treacherous Apep. Countless battles were fought, countless mornings faced uncertainty, until, at last, Bastet tore the foul serpent apart.\\n\\nWith her greatest enemy gone, Bastet is free to prowl as she pleases. Now, she is the guardian of home and hearth, idol to women - especially those desiring children and exploring their sensuality - and patron of arts, wine, and any occasion of revelry. Like any cat, though, Bastet can still pounce without warning, shredding her enemies once her claws come out.","MP5PerLevel":0.25,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":0,"MagicalPowerPerLevel":0,"Mana":230,"ManaPerFive":4.4,"ManaPerLevel":39,"Name":"Bastet","OnFreeRotation":"true","Pantheon":"Egyptian","PhysicalPower":37,"PhysicalPowerPerLevel":2.21,"PhysicalProtection":12,"PhysicalProtectionPerLevel":2.9,"Pros":"High Single Target Damage","Roles":"Assassin","Speed":375,"Title":"Goddess of Cats","Type":"Melee, Physical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"60/65/70/75/80","description":"Bastet pounces to her target location, damaging enemies within the radius. For 4 seconds after pouncing, you can press the button again to pounce back to your initial location. Bastet moves 25% faster while in the return pounce state.\n\nIf Guardians of Bast is active, she will command her guardians to also pounce with her.","menuitems":[{"description":"Ability:","value":"Leap"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"20"}],"rankitems":[{"description":"Damage:","value":"80/145/210/275/340 (+100% of your Physical Power)"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"13s","cost":"40/45/50/55/60","description":"Bastet swipes at her enemies, causing them to Bleed for damage every second for the duration.\n\nIf Guardians of Bast is active, she will command her guardians to also swipe at her enemies.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Damage per Tick:","value":"30/50/70/90/110 (+25% of your Physical Power)"},{"description":"Duration:","value":"4s"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"12s","cost":"60/65/70/75/80","description":"Bastet sends a cat forward at her enemies. If a cat finds an enemy it ensnares them, damaging them and rooting them for .5s. The cat persists for 4s or until defeated, continuing to attack nearby enemies. The cats attacks will apply a 2s slow to the enemy.\n\nIf Guardians of Bast is active, she will command her guardians to also charge forward.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Root Damage:","value":"60/95/130/165/200 (65% of your Physical Power)"},{"description":"Cat Damage:","value":"20/25/30/35/40 (0% of your Inhand Power)"},{"description":"Cat Hit Points:","value":"2"},{"description":"Lane Minion Damage:","value":"1 HP lost per 5 hits"},{"description":"Slow:","value":"25%"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"80/85/90/95/100","description":"Bastet calls her loyal Guardian cats to her side. These Guardians will follow Bastet's order, assisting her in any ability she casts and dealing a percentage of Bastet's damage.","menuitems":[{"description":"Ability:","value":"Stim"},{"description":"Affects:","value":"Self"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Guardian Damage:","value":"20/25/30/35/40%"},{"description":"Duration:","value":"12s"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"When Bastet hits an enemy she marks the target for a brief time. Marked targets leave behind a scent trail Bastet can follow, gaining Movement Speed while in the scent trail.","menuitems":[{"description":"Ability:","value":"Debuff"},{"description":"Affects:","value":"Enemy"}],"rankitems":[{"description":"Scent Duration:","value":"3s"},{"description":"Movement Speed:","value":"20%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"37 + 2.21/Lvl (+100% of Physical Power)"},{"description":"Progression:","value":"1/.7/1.3x damage"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/pounce.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/razor-whip.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/ensnaring-claw.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/guardians-of-bast.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/tracking-scent.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/bastet.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/bastet.jpg","id":1678,"latestGod":"n","ret_msg":null,"UrlName":"bastet"},"wins":99,"total":237,"winPercentage":0.41772151898734183,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. 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As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. 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Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"enemy":{"Ability1":"Vivid Gaze","Ability2":"Consign Spirits","Ability3":"Wrap It Up","Ability4":"Life of the Party","Ability5":"Hysteria","AbilityId1":16003,"AbilityId2":16168,"AbilityId3":16006,"AbilityId4":16254,"AbilityId5":16084,"Ability_1":{"Description":{"itemDescription":{"cooldown":"9s","cost":"55/60/65/70/75","description":"Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 15% damage on the second hit.\n\nIf the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"90/130/170/210/250 (+70% of your Magical Power)"},{"description":"Power Reduction:","value":"30%"},{"description":"Attack Speed Reduction:","value":"30%"},{"description":"Hysteria Per Hit:","value":"10"}]}},"Id":16003,"Summary":"Vivid Gaze","URL":"https://web2.hirez.com/smite/god-abilities/vivid-gaze.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"15/14/13/12/11s","cost":"60","description":"Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly from the area and heal allies near the explosion or by Baron Samedi.\n\nIf the enemy god hit is above 30 Hysteria the friendly spirit cleanses ally slow effects, and increases their Movement Speed.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Enemy/Ally"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"18"}],"rankitems":[{"description":"Damage:","value":"70/125/180/235/290 (+70% of your Magical Power)"},{"description":"Flat Heal:","value":"40/65/90/115/140 (+10% of your Magical Power)"},{"description":"Missing Health Heal:","value":"10%"},{"description":"Ground Speed:","value":"25%"},{"description":"Hysteria Per Hit:","value":"20"}]}},"Id":16168,"Summary":"Consign Spirits","URL":"https://web2.hirez.com/smite/god-abilities/consign-spirits.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"14s","cost":"60/65/70/75/80","description":"Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root.\n\nIf a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that applies a ramp to root and deals the full damage over time immediately.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage Per Tick:","value":"10/18/26/34/42 (+8% of your Magical Power)"},{"description":"Slow Duration:","value":"1.75s"},{"description":"Root Duration:","value":"0.75s"},{"description":"Hysteria Per Hit:","value":"5"}]}},"Id":16006,"Summary":"Wrap It Up","URL":"https://web2.hirez.com/smite/god-abilities/wrap-it-up.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"90s","cost":"70/75/80/85/90","description":"Baron Samedi pulls the souls of the living towards his Coffin, becoming immune to Crowd Control and taking 35% reduced damage. Enemy gods within range are caught in a Vortex, dragging them towards the Coffin and taking damage every .33s. When an enemy god gets too close to the Coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their maximum health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the Coffin.\n\nIf targets being pulled are above 30 Hysteria, the pull strength is increased.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage Per Tick:","value":"17/24/31/38/45 (+6% of your Magical Power)"},{"description":"Damage On Hit:","value":"100/170/240/310/380 (50% of your Magical Power)"},{"description":"Max Health Damage:","value":"10%"},{"description":"Stun:","value":"1.5s"},{"description":"Hysteria Per Hit:","value":"5"}]}},"Id":16254,"Summary":"Life of the Party","URL":"https://web2.hirez.com/smite/god-abilities/life-of-the-party.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[]}},"Id":16084,"Summary":"Hysteria","URL":"https://web2.hirez.com/smite/god-abilities/hysteria.jpg"},"AttackSpeed":0.9,"AttackSpeedPerLevel":0.007,"AutoBanned":"n","Cons":"","HP5PerLevel":0.6,"Health":380,"HealthPerFive":7,"HealthPerLevel":80,"Lore":"Death. If you think that it means the end, then allow me to introduce you to someone.\\n\\nYou thought it was all over, but Baron Samedi is going to change your mind. The only fire here is in the water, so share a drink with him. Let the sights and sounds entrance you. Join the celebration, feel your pulse pounding so hard you’ve forgotten your heart stopped beating.\\n\\nForget what you think you know. There is a life after death, and Baron Samedi will be your guide. So come along and let Baron Samedi show you the wonders of a whole new world, and that even a god of death can be the life of the party.\\n\\nAfter all, what have you got to lose? ","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.5,"Mana":300,"ManaPerFive":5,"ManaPerLevel":44,"Name":"Baron Samedi","OnFreeRotation":"","Pantheon":"Voodoo","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":18,"PhysicalProtectionPerLevel":2.6,"Pros":"High Crowd Control, High Sustain, Medium Area Damage","Roles":"Mage","Speed":360,"Title":"God of Life and Death","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"9s","cost":"55/60/65/70/75","description":"Baron Samedi animates two skulls, both which briefly warm up before firing two beams of voodoo magic that damage enemies. The beams crossover wherever Baron Samedi was aiming. Enemies hit by both beams take 15% damage on the second hit.\n\nIf the enemy god hit is above 30 Hysteria, their Physical Power, Magical Power, and Attack Speed are reduced.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"90/130/170/210/250 (+70% of your Magical Power)"},{"description":"Power Reduction:","value":"30%"},{"description":"Attack Speed Reduction:","value":"30%"},{"description":"Hysteria Per Hit:","value":"10"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"15/14/13/12/11s","cost":"60","description":"Baron Samedi guides restless spirits to the ground and buries them. After a brief delay the ground erupts, damaging enemies standing in the area. If an enemy god is hit, friendly spirits fly from the area and heal allies near the explosion or by Baron Samedi.\n\nIf the enemy god hit is above 30 Hysteria the friendly spirit cleanses ally slow effects, and increases their Movement Speed.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Enemy/Ally"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"18"}],"rankitems":[{"description":"Damage:","value":"70/125/180/235/290 (+70% of your Magical Power)"},{"description":"Flat Heal:","value":"40/65/90/115/140 (+10% of your Magical Power)"},{"description":"Missing Health Heal:","value":"10%"},{"description":"Ground Speed:","value":"25%"},{"description":"Hysteria Per Hit:","value":"20"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"14s","cost":"60/65/70/75/80","description":"Baron Samedi throws his snake forward, wrapping any enemy god hit and dealing damage every .5s for 2.5s and applying a ramp to root.\n\nIf a god hit is above 30 Hysteria, the snake will also lash out at nearby enemy gods who stand too close after 1s. Enemies hit by this are injected with venom that applies a ramp to root and deals the full damage over time immediately.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage Per Tick:","value":"10/18/26/34/42 (+8% of your Magical Power)"},{"description":"Slow Duration:","value":"1.75s"},{"description":"Root Duration:","value":"0.75s"},{"description":"Hysteria Per Hit:","value":"5"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"70/75/80/85/90","description":"Baron Samedi pulls the souls of the living towards his Coffin, becoming immune to Crowd Control and taking 35% reduced damage. Enemy gods within range are caught in a Vortex, dragging them towards the Coffin and taking damage every .33s. When an enemy god gets too close to the Coffin their soul is ripped out, causing them to be stunned, take a large amount of damage based on their maximum health and gain max Hysteria. This ability persists for 3.5s or until an enemy god is pulled to the Coffin.\n\nIf targets being pulled are above 30 Hysteria, the pull strength is increased.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage Per Tick:","value":"17/24/31/38/45 (+6% of your Magical Power)"},{"description":"Damage On Hit:","value":"100/170/240/310/380 (50% of your Magical Power)"},{"description":"Max Health Damage:","value":"10%"},{"description":"Stun:","value":"1.5s"},{"description":"Hysteria Per Hit:","value":"5"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Baron shares Baron's Brew, a powerful restorative chalice, with his allies from the Item Shop. Enemies hit by Baron will have Hysteria applied to them. Baron's abilities interact with Hysteria to provide bonus effects. Targets at Max Hysteria take 20% additional damage from Baron Samedi.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.5/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/vivid-gaze.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/consign-spirits.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/wrap-it-up.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/life-of-the-party.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/hysteria.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/baron-samedi.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/baron-samedi.jpg","id":3518,"latestGod":"n","ret_msg":null,"UrlName":"baron-samedi"},"wins":82,"total":201,"winPercentage":0.40796019900497515,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"enemy":{"Ability1":"Storm Kata","Ability2":"Wind Siphon","Ability3":"Jet Stream","Ability4":"Typhoon","Ability5":"Gathering Storm","AbilityId1":12813,"AbilityId2":12797,"AbilityId3":12869,"AbilityId4":12801,"AbilityId5":14767,"Ability_1":{"Description":{"itemDescription":{"cooldown":"16/15/14/13/12s","cost":"60/65/70/75/80","description":"Susano moves thrice in quick succession; after each attack he has up to 3s to fire the next one.\r\nFirst Attack: 100% Damage to all Enemies in a cone.\r\nSecond Attack: 100% Damage to all Enemies in a circle.\r\nThird Attack: 50% Damage while Dashing forward.","menuitems":[{"description":"Ability:","value":"Dash Special"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"30"}],"rankitems":[{"description":"Damage per Hit:","value":"40/65/90/115/140 (+50% of your Physical Power)"}]}},"Id":12813,"Summary":"Storm Kata","URL":"https://web2.hirez.com/smite/god-abilities/storm-kata.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"16s","cost":"80/75/70/65/60","description":"Susano commands the winds to blow, dealing damage in a cone in front of him.\nEnemies in the center of the attack are pulled towards him.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"35"}],"rankitems":[{"description":"Damage:","value":"80/105/130/155/180 (+60% of your Physical Power)"}]}},"Id":12797,"Summary":"Wind Siphon","URL":"https://web2.hirez.com/smite/god-abilities/wind-siphon.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"16s","cost":"45/50/55/60/65","description":"Susano throws forward a gust of air which creates a whirlwind, dealing damage every .75s for 3s.\nHe may activate this ability again to teleport to the whirlwind.\nIf the initial gust hits an Enemy, the whirlwind surrounds and travels with them, and teleporting to the Enemy reduces this cooldown to 10s.","menuitems":[{"description":"Ability:","value":"Projectile Special"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Damage per Tick:","value":"20/30/40/50/60 (+25% of your Physical Power)"}]}},"Id":12869,"Summary":"Jet Stream","URL":"https://web2.hirez.com/smite/god-abilities/jet-stream.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"100s","cost":"80/85/90/95/100","description":"Susano summons a hurricane at his location, creating a Vortex that drags enemies towards the center while growing to up to twice its size, increasing the damage as it grows. Upon reaching full size, the storm is launched in the direction he is facing, knocking up opponents in its path. Susano may re-activate this ability early to fire the storm at it's current size for reduced damage. If fired at less than half of its maximum size, he also foregoes the knock-up.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Max Damage:","value":"215/280/345/410/475 (/+125% of your Physical Power)"}]}},"Id":12801,"Summary":"Typhoon","URL":"https://web2.hirez.com/smite/god-abilities/typhoon.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Each time Susano successfully deals damage to at least one enemy god with an ability he gains a stack. At 4 stacks, his next ability within 5 seconds that hits an enemy god will deal bonus damage.","menuitems":[{"description":"Ability:","value":"Buff"},{"description":"Affects:","value":"Self"}],"rankitems":[{"description":"Bonus Damage:","value":"25 (/+40% of your Physical Power)"}]}},"Id":14767,"Summary":"Gathering Storm","URL":"https://web2.hirez.com/smite/god-abilities/gathering-storm.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.022,"AutoBanned":"n","Cons":"","HP5PerLevel":0.7,"Health":435,"HealthPerFive":9,"HealthPerLevel":76,"Lore":"Like his sister, Amaterasu, Susano was born to rule, but he was tempestuous, with a flaring anger, wicked tongue, and a penchant for destruction. Their father, Izanagi, would have none of it and decreed that Susano live in the Underworld. His mood dark at this news, Susano committed heinous acts of vandalism and murder. Acts that sent Amaterasu into shameful hiding.\\n\\nCast low, Susano descended to earth on his way to the Underworld. He carried only his Ten-Span Sword, and regret for his actions. What had his defilements achieved but to envelop the world in darkness? This was his nature, to broil like a storm, to frighten and destroy what stood in his path.\\n\\nBut a storm could also herald life.\\n\\nAt a river side, Susano ventured upon an elderly couple, weeping and cradling their young daughter. Eight children, they’d had once, but now only one remained; seven devoured by the eight-headed serpent. Susano was resolved. To atone for his crimes, to prove his father wrong, to better himself, Susano would slay this beast.\\n\\nEight traps he laid, one for each head of the creature, with eight tubs of aromatic saké as bait. Slithering forward, the Orochi spread its gruesome heads to drink from the trapped tubs. Susano cut the rope. Gates dropped. The heads were imprisoned. One by one, he chopped the eight necks, until only the wriggling tail remained. Sweeping his blade split the reptilian hide, leaving notches in his blade but revealing a brilliant sword inside: the Kusanagi-no-Tsurugi.\\n\\nTo his sister, he gave the blade. An act of atonement, but not an apology. His true nature would never change, but his intention could.\\n\\nThough seen on the battlefield of the Gods, Susano’s fight is not truly against those foes, but within himself. He is a raging summer storm, struggling to focus that destructive power at evil, and atoning when the innocent are harmed.","MP5PerLevel":0.27,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":0,"MagicalPowerPerLevel":0,"Mana":225,"ManaPerFive":4.2,"ManaPerLevel":38,"Name":"Susano","OnFreeRotation":"","Pantheon":"Japanese","PhysicalPower":38,"PhysicalPowerPerLevel":2.2,"PhysicalProtection":14,"PhysicalProtectionPerLevel":2.9,"Pros":"High Crowd Control, High Mobility","Roles":"Assassin","Speed":370,"Title":"God of the Summer Storm","Type":"Melee, Physical","abilityDescription1":{"itemDescription":{"cooldown":"16/15/14/13/12s","cost":"60/65/70/75/80","description":"Susano moves thrice in quick succession; after each attack he has up to 3s to fire the next one.\r\nFirst Attack: 100% Damage to all Enemies in a cone.\r\nSecond Attack: 100% Damage to all Enemies in a circle.\r\nThird Attack: 50% Damage while Dashing forward.","menuitems":[{"description":"Ability:","value":"Dash Special"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"30"}],"rankitems":[{"description":"Damage per Hit:","value":"40/65/90/115/140 (+50% of your Physical Power)"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"16s","cost":"80/75/70/65/60","description":"Susano commands the winds to blow, dealing damage in a cone in front of him.\nEnemies in the center of the attack are pulled towards him.","menuitems":[{"description":"Ability:","value":"Cone"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"35"}],"rankitems":[{"description":"Damage:","value":"80/105/130/155/180 (+60% of your Physical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"16s","cost":"45/50/55/60/65","description":"Susano throws forward a gust of air which creates a whirlwind, dealing damage every .75s for 3s.\nHe may activate this ability again to teleport to the whirlwind.\nIf the initial gust hits an Enemy, the whirlwind surrounds and travels with them, and teleporting to the Enemy reduces this cooldown to 10s.","menuitems":[{"description":"Ability:","value":"Projectile Special"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Damage per Tick:","value":"20/30/40/50/60 (+25% of your Physical Power)"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"100s","cost":"80/85/90/95/100","description":"Susano summons a hurricane at his location, creating a Vortex that drags enemies towards the center while growing to up to twice its size, increasing the damage as it grows. Upon reaching full size, the storm is launched in the direction he is facing, knocking up opponents in its path. Susano may re-activate this ability early to fire the storm at it's current size for reduced damage. If fired at less than half of its maximum size, he also foregoes the knock-up.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Max Damage:","value":"215/280/345/410/475 (/+125% of your Physical Power)"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Each time Susano successfully deals damage to at least one enemy god with an ability he gains a stack. 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If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. 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As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. 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Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. 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Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"teammate":{"Ability1":"Unruly Magic","Ability2":"Strife","Ability3":"Erratic Behavior","Ability4":"Golden Apple of Discord","Ability5":"Contest of Gods","AbilityId1":15063,"AbilityId2":15320,"AbilityId3":15077,"AbilityId4":15367,"AbilityId5":15050,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"50/55/60/65/70","description":"Discordia sends an orb of unruly magic to a location that damages any enemies it hits along the way. At that location it will break down into 6 minor projectiles that fire out in all directions, damaging any enemies hit and bouncing off of walls.","menuitems":[{"description":"Ability:","value":"Projectile"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"55"}],"rankitems":[{"description":"Orb Damage:","value":"75/125/175/225/275 (+75% of your Magical Power)"},{"description":"Minor Damage:","value":"20/30/40/50/60 (+10% of your Magical Power)"}]}},"Id":15063,"Summary":"Unruly Magic","URL":"https://web2.hirez.com/smite/god-abilities/unruly-magic.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80 ","description":"Discordia creates an area of Strife that damages all enemies hit. If 2 or more enemy gods are hit at the same time they will be afflicted by Madness for 1s, forcing them to attack each other for additional damage. The same is true for minions. If only a single target of one type is hit then it becomes Rooted for 1s instead.","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"60/100/140/180/220 (+60% of your Magical Power)"},{"description":"Madness Damage Per Hit:","value":"10/20/30/40/50 (+10% of your Magical Power)"}]}},"Id":15320,"Summary":"Strife","URL":"https://web2.hirez.com/smite/god-abilities/strife.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"16s","cost":"50/55/60/65/70","description":"Discordia leaps a short distance and then creates an area of confusion where she lands that persists for 5s. While inside the area she becomes stealthed, gains bonus movement speed, and Her 1st and 2nd ability cooldowns are decreased by an additional amount of time every .5s she remains in the area. 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If the Apple hits an enemy god it will damage them and force them to hold the Apple.\nGods holding the apple will become intolerable, causing them to be Crippled, Intoxicated while they constantly boast.\nAt the end of the duration, the Apple will detonate, dealing damage and spreading the effects to nearby gods.","menuitems":[{"description":"Ability:","value":"Projectile"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"190"}],"rankitems":[{"description":"Initial Damage:","value":"100/125/150/175/200 (+40% of your Magical Power)"},{"description":"Detonate Damage:","value":"200/250/300/350/400 (+60% of your Magical Power)"},{"description":"1st Target Duration:","value":"2s and AoE "},{"description":"Spread Targets Duration:","value":"3s and Single Target "}]}},"Id":15367,"Summary":"Golden Apple of Discord","URL":"https://web2.hirez.com/smite/god-abilities/golden-apple-of-discord.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Discordia is constantly comparing herself and her teammates to see who is the best. 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She guided him safely from Troy, across the sea and wilderness, to the place where a new nation would be built. Here, Aeneus founded Rome.\\n\\nFree of the judgement she wore under the Greeks, bereft of the belittling glares of the other Gods, Eris was remade as Discordia. A Roman Goddess of importance and prominence. Indeed, Rome was not built in a day. 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If only a single target of one type is hit then it becomes Rooted for 1s instead.","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"60/100/140/180/220 (+60% of your Magical Power)"},{"description":"Madness Damage Per Hit:","value":"10/20/30/40/50 (+10% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"16s","cost":"50/55/60/65/70","description":"Discordia leaps a short distance and then creates an area of confusion where she lands that persists for 5s. While inside the area she becomes stealthed, gains bonus movement speed, and Her 1st and 2nd ability cooldowns are decreased by an additional amount of time every .5s she remains in the area. Attacking from the area will briefly reveal her. ","menuitems":[{"description":"Ability:","value":"Leap, Deployable"},{"description":"Affects:","value":"Self"},{"description":"Damage:","value":"none"},{"description":"Radius:","value":"15"}],"rankitems":[{"description":"Movement Speed Buff:","value":"20/25/30/35/40%"},{"description":"1 and 2 Cooldown Decrease Per Tick:","value":"0.5/0.75/1/1.25/1.5s"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"100","description":"Discordia throws her Golden Apple of Discord that damages and passes through minions and bounces off of walls. If the Apple hits an enemy god it will damage them and force them to hold the Apple.\nGods holding the apple will become intolerable, causing them to be Crippled, Intoxicated while they constantly boast.\nAt the end of the duration, the Apple will detonate, dealing damage and spreading the effects to nearby gods.","menuitems":[{"description":"Ability:","value":"Projectile"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"190"}],"rankitems":[{"description":"Initial Damage:","value":"100/125/150/175/200 (+40% of your Magical Power)"},{"description":"Detonate Damage:","value":"200/250/300/350/400 (+60% of your Magical Power)"},{"description":"1st Target Duration:","value":"2s and AoE "},{"description":"Spread Targets Duration:","value":"3s and Single Target "}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Discordia is constantly comparing herself and her teammates to see who is the best. 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If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. 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The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. 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Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"teammate":{"Ability1":"Skewer","Ability2":"Spawn of Set","Ability3":"Sandstorm","Ability4":"Kingslayer","Ability5":"Relentless","AbilityId1":17066,"AbilityId2":17065,"AbilityId3":17205,"AbilityId4":17147,"AbilityId5":17063,"Ability_1":{"Description":{"itemDescription":{"cooldown":"9s","cost":"40/45/50/55/60","description":"Set amasses his hatred, throwing it forward. Enemies caught in its path are damaged and slowed for 3s.\n\nSet's spawn are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by a Spawn's dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage. ","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"85/135/185/235/285 (+90% of your Physical Power)"},{"description":"Slow:","value":"25%"},{"description":"Dash Range:","value":"60 ft"}]}},"Id":17066,"Summary":"Skewer","URL":"https://web2.hirez.com/smite/god-abilities/skewer.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"13/13/12/12/11s","cost":"30","description":"Set conjures a Spawn of himself made of sand. These spawn will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawn in quick succession. Set can interact with these Spawn with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 Spawn at any given time.","menuitems":[{"description":"Ability:","value":"Circle"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Attack Damage:","value":"20 (+25% of your Physical Power)"},{"description":"Attack Range:","value":"12 ft"},{"description":"Dash Damage:","value":"60/65/70/75/80% of Skewer"},{"description":"Duration:","value":"8/9/10/11/12s"}]}},"Id":17065,"Summary":"Spawn of Set","URL":"https://web2.hirez.com/smite/god-abilities/spawn-of-set.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"16s","cost":"50/55/60/65/70","description":"Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .4s for 6s and have their vision obscured by the sands.\n\nIf Set is targeting a spawn when this ability is cast he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.","menuitems":[{"description":"Ability:","value":"Teleport"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"16"}],"rankitems":[{"description":"Damage:","value":"8/12/16/20/24 (+7% of your Physical Power)"},{"description":"Physical Damage Reduction:","value":"15%"},{"description":"Teleport Range:","value":"65 ft"}]}},"Id":17205,"Summary":"Sandstorm","URL":"https://web2.hirez.com/smite/god-abilities/sandstorm.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"90s","cost":"80/85/90/95/100","description":"Set enrages, channeling his rage towards his enemies, gaining increased Movement Speed. Each time Set's attacks damage a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage on each explosion while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.","menuitems":[{"description":"Ability:","value":"Stim"},{"description":"Affects:","value":"Self"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Damage:","value":"25/35/45/55/65 (30% of your Physical Power)"},{"description":"Heal:","value":"45/55/65/75/85 (+25% of your Physical Power)"},{"description":"Movement Speed:","value":"25%"},{"description":"Duration:","value":"12s"}]}},"Id":17147,"Summary":"Kingslayer","URL":"https://web2.hirez.com/smite/god-abilities/kingslayer.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Each time Set damages an enemy, Set gains a stack of Relentless. If Horus is the enemy being damaged, Set gains 2 stacks. Each stack increases Set's Attack Speed. Relentless stacks to a max count of 10 for 6s. While Kingslayer is active, Relentless has no maximum stack count.","menuitems":[{"description":"Ability:","value":"Buff"}],"rankitems":[{"description":"Attack Speed:","value":"2.5%"}]}},"Id":17063,"Summary":"Relentless","URL":"https://web2.hirez.com/smite/god-abilities/relentless.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.019,"AutoBanned":"n","Cons":"","HP5PerLevel":0.7,"Health":435,"HealthPerFive":9,"HealthPerLevel":75,"Lore":"Imagine you can, if only for the briefest of moments, glimpse the future. Your spirit yearns to see all that you hold dear prosper, shining like a beacon against all the rest of creation, defiant against hardship and basking in the glow of peace and security. Imagine then, seeing the truth, a truth of an altogether different kind.\\n\\nYou see your kingdom, the divine beings who protect it and its mortal peoples, and upon looking closer, you see a rot begin to form. A weakness, fraying away at the very heart, a fundamental absence of strength that threatens to spread, yawning wide into a void that will consume all.\\n\\nWhat lengths would you go to, to prevent this from happening? What would you sacrifice, whose blood would you be willing to spill? For the god Set, he would pay any price, even the blood of his own brother, Osiris.\\n\\nSet saw the tyrannical control his brother held over the land, the hoarding of strength and power even from his own son. He looked to that son, fair Horus, starved of the means to take the reigns of command when his appointed time came, incapable of leading them into any future but darkness. Set looked upon an unworthy king, and a worse successor, and he chose to act.\\n\\nHe knew the world would seek to damn him, to decry his deeds as those of a murderer, slavering for power. But Set would endure such lies, to save his kingdom. He would seize the throne back from the unworthy and the weak, from the sinister and the corrupt, and in time, when the truth of the world mirrored the truth he desired in his heart, they would throng the streets to praise him. Set would be their deliverance, no matter the cost.","MP5PerLevel":0.38,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":0,"MagicalPowerPerLevel":0,"Mana":210,"ManaPerFive":4.2,"ManaPerLevel":38,"Name":"Set","OnFreeRotation":"","Pantheon":"Egyptian","PhysicalPower":39,"PhysicalPowerPerLevel":2.3,"PhysicalProtection":13,"PhysicalProtectionPerLevel":2.9,"Pros":"High Single Target Damage","Roles":"Assassin","Speed":375,"Title":"The Usurper","Type":"Melee, Physical","abilityDescription1":{"itemDescription":{"cooldown":"9s","cost":"40/45/50/55/60","description":"Set amasses his hatred, throwing it forward. Enemies caught in its path are damaged and slowed for 3s.\n\nSet's spawn are commanded when Set fires this attack, dashing towards a location Set determines. Enemies hit by a Spawn's dash take damage and are slowed for 3s. Any dash after the first will deal 40% damage. ","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"85/135/185/235/285 (+90% of your Physical Power)"},{"description":"Slow:","value":"25%"},{"description":"Dash Range:","value":"60 ft"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"13/13/12/12/11s","cost":"30","description":"Set conjures a Spawn of himself made of sand. These spawn will stand where summoned and attack nearby enemies. Set can have up to 2 charges of this ability, allowing him to conjure spawn in quick succession. Set can interact with these Spawn with his other abilities, commanding them to attack or teleporting to them. Set can only have 8 Spawn at any given time.","menuitems":[{"description":"Ability:","value":"Circle"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Attack Damage:","value":"20 (+25% of your Physical Power)"},{"description":"Attack Range:","value":"12 ft"},{"description":"Dash Damage:","value":"60/65/70/75/80% of Skewer"},{"description":"Duration:","value":"8/9/10/11/12s"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"16s","cost":"50/55/60/65/70","description":"Set conjures a Sandstorm around him, protecting him from Physical Damage and causing him to be immune to Slows. Enemies near Set are damaged every .4s for 6s and have their vision obscured by the sands.\n\nIf Set is targeting a spawn when this ability is cast he will immediately teleport to the spawn. Otherwise, he can reactivate this ability to teleport. Set can only teleport once per Sandstorm.","menuitems":[{"description":"Ability:","value":"Teleport"},{"description":"Affects:","value":"Enemy"},{"description":"Damage:","value":"Physical"},{"description":"Radius:","value":"16"}],"rankitems":[{"description":"Damage:","value":"8/12/16/20/24 (+7% of your Physical Power)"},{"description":"Physical Damage Reduction:","value":"15%"},{"description":"Teleport Range:","value":"65 ft"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"80/85/90/95/100","description":"Set enrages, channeling his rage towards his enemies, gaining increased Movement Speed. Each time Set's attacks damage a god they gain a Mark of Set. At 4 Marks the target erupts. Enemies take a burst of damage on each explosion while Set becomes empowered, restoring Health and immediately gaining a charge of Spawn of Set. Excess charges are immediately consumed, causing a Spawn to appear near Set.","menuitems":[{"description":"Ability:","value":"Stim"},{"description":"Affects:","value":"Self"},{"description":"Damage:","value":"Physical"}],"rankitems":[{"description":"Damage:","value":"25/35/45/55/65 (30% of your Physical Power)"},{"description":"Heal:","value":"45/55/65/75/85 (+25% of your Physical Power)"},{"description":"Movement Speed:","value":"25%"},{"description":"Duration:","value":"12s"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Each time Set damages an enemy, Set gains a stack of Relentless. If Horus is the enemy being damaged, Set gains 2 stacks. Each stack increases Set's Attack Speed. Relentless stacks to a max count of 10 for 6s. While Kingslayer is active, Relentless has no maximum stack count.","menuitems":[{"description":"Ability:","value":"Buff"}],"rankitems":[{"description":"Attack Speed:","value":"2.5%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"39 + 2.4/Lvl (+100% of Physical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/skewer.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/spawn-of-set.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/sandstorm.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/kingslayer.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/relentless.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/set.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/set.jpg","id":3612,"latestGod":"n","ret_msg":null,"UrlName":"set"},"wins":238,"total":400,"winPercentage":0.595,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"teammate":{"Ability1":"Eclipse (Radiate/Frostbolt)","Ability2":"Vortex (Dragonfire/Blizzard)","Ability3":"Flicker","Ability4":"Elemental Mastery","Ability5":"Overload","AbilityId1":16575,"AbilityId2":16576,"AbilityId3":16577,"AbilityId4":16578,"AbilityId5":16574,"Ability_1":{"Description":{"itemDescription":{"cooldown":"14s","cost":"60","description":"Merlin conjures an orb of condensed celestial energy that grows in size as it travels, dealing damage every 0.4s and marking Enemies hit.\n\nEnemies marked take additional damage if they stay within the outer range of Eclipse.\n\n(Change stance to Fire/Ice for more information)","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Initial Damage:","value":"40/60/80/100/120 (+55% of your magical power)"},{"description":"Damage per tick:","value":"5/15/25/35/45 (+8% of your magical power)"},{"description":"Duration:","value":"3s when fully deployed"}]}},"Id":16575,"Summary":"Eclipse (Radiate/Frostbolt)","URL":"https://web2.hirez.com/smite/god-abilities/eclipse.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"16/15/14/13/12s","cost":"60/65/70/75/80","description":"Merlin deploys a field of arcane energy at a location. After a delay, the Vortex deals damage and pulls Enemies towards the center.\n\n(Change stance to Fire/Ice for more information)","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"50/80/110/140/170 (+60% of your magical power)"}]}},"Id":16576,"Summary":"Vortex (Dragonfire/Blizzard)","URL":"https://web2.hirez.com/smite/god-abilities/vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"24/23/22/21/20s","cost":"70","description":"Merlin quickly teleports a short distance in front of him.","menuitems":[{"description":"Ability:","value":"Teleport"},{"description":"Affects:","value":"Self"},{"description":"Range:","value":"30"}],"rankitems":[]}},"Id":16577,"Summary":"Flicker","URL":"https://web2.hirez.com/smite/god-abilities/flicker.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"32/29/26/23/20s","cost":"40/50/60/70/80","description":"Merlin taps into his inner potential, exploding with energy in the stance he is currently attuned to. During this time Merlin can choose which stance to enter into next. \n\nAfter the explosion reaches its apex, it collapses in on itself. Enemies are dealt damage from the both the explosion and the implosion and suffer different effects depending on which stance's energy they are being hit by.","menuitems":[{"description":"Ability:","value":"Buff and AoE"},{"description":"Affects:","value":"Self and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"25"}],"rankitems":[{"description":"Damage:","value":"80/110/140/170/210 (+15% of your magical power)"},{"description":"Fire Damage per Tick:","value":"5/10/15/20/25 (+5% of your magical power)"},{"description":"Ice Slow:","value":"20%"},{"description":"Slow duration:","value":"1.5s"},{"description":"Arcane:","value":"Knockup"}]}},"Id":16578,"Summary":"Elemental Mastery","URL":"https://web2.hirez.com/smite/god-abilities/elemental-mastery.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Every time Merlin casts a spell he gains a stack of Overload. When Merlin next fires a basic attack it will be augmented with lightning, dealing extra damage to the first Enemy.","menuitems":[{"description":"Ability:","value":"Basic Attack Stim"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"10 (+15% of your magical power)"},{"description":"Charges:","value":"3"},{"description":"Duration:","value":"5s"}]}},"Id":16574,"Summary":"Overload","URL":"https://web2.hirez.com/smite/god-abilities/overload.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.48,"Health":370,"HealthPerFive":6,"HealthPerLevel":75,"Lore":"Many know the legend of King Arthur, and yet the man who set that legend into motion remains shrouded in mystery. His origins, and the source of his power, are secrets known only to him. Even his very nature is questioned. Is he simply a man greatly adept in the magical arts? A demon? Or something in between? Whatever the answer, what is beyond doubt to all who encounter him is that Arthur’s right hand, the great wizard Merlin, is a being of immense wisdom, and formidable strength.\\n\\nIn the ages of warring kings, where ruler vied against ruler and only the strongest rose to rule the land, Merlin pledged his skills in service to great sovereigns as both an advisor and a devastating battle mage. A collector of secrets and ancient lore, Merlin is a master of arcane wizardry, able to wield a myriad of elements and harness them to his will. He also devoted his mind to the art of prophesy, one day foreseeing the rise of a ruler destined to stand above all others, and unite the land beneath his banner.\\n\\nWhen Uther Pendragon fell in battle against the barbarous hordes of the invading Saxons, Merlin swore an oath of fealty to his successor, Arthur. From that day, the mage never left the wielder of legendary Excalibur’s side, a tireless advisor, fellow warrior, and friend. Together they brought about the rise of Camelot, and the unity of a once fractured land. The foul Saxons were driven back across the distant sea, and the people of the kingdom knew peace, justice and prosperity.\\n\\nTo any who think to cross Merlin, beware. Many have tested him, seeking his knowledge, his secrets, or the source of his power for themselves. And few, if any, have lived to tell their tale.","MP5PerLevel":0.44,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.5,"Mana":250,"ManaPerFive":4.8,"ManaPerLevel":55,"Name":"Merlin","OnFreeRotation":"","Pantheon":"Arthurian","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":10,"PhysicalProtectionPerLevel":3,"Pros":"High Area Damage","Roles":"Mage","Speed":355,"Title":"The Master Wizard","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"14s","cost":"60","description":"Merlin conjures an orb of condensed celestial energy that grows in size as it travels, dealing damage every 0.4s and marking Enemies hit.\n\nEnemies marked take additional damage if they stay within the outer range of Eclipse.\n\n(Change stance to Fire/Ice for more information)","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Initial Damage:","value":"40/60/80/100/120 (+55% of your magical power)"},{"description":"Damage per tick:","value":"5/15/25/35/45 (+8% of your magical power)"},{"description":"Duration:","value":"3s when fully deployed"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"16/15/14/13/12s","cost":"60/65/70/75/80","description":"Merlin deploys a field of arcane energy at a location. After a delay, the Vortex deals damage and pulls Enemies towards the center.\n\n(Change stance to Fire/Ice for more information)","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"60"}],"rankitems":[{"description":"Damage:","value":"50/80/110/140/170 (+60% of your magical power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"24/23/22/21/20s","cost":"70","description":"Merlin quickly teleports a short distance in front of him.","menuitems":[{"description":"Ability:","value":"Teleport"},{"description":"Affects:","value":"Self"},{"description":"Range:","value":"30"}],"rankitems":[]}},"abilityDescription4":{"itemDescription":{"cooldown":"32/29/26/23/20s","cost":"40/50/60/70/80","description":"Merlin taps into his inner potential, exploding with energy in the stance he is currently attuned to. During this time Merlin can choose which stance to enter into next. \n\nAfter the explosion reaches its apex, it collapses in on itself. Enemies are dealt damage from the both the explosion and the implosion and suffer different effects depending on which stance's energy they are being hit by.","menuitems":[{"description":"Ability:","value":"Buff and AoE"},{"description":"Affects:","value":"Self and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"25"}],"rankitems":[{"description":"Damage:","value":"80/110/140/170/210 (+15% of your magical power)"},{"description":"Fire Damage per Tick:","value":"5/10/15/20/25 (+5% of your magical power)"},{"description":"Ice Slow:","value":"20%"},{"description":"Slow duration:","value":"1.5s"},{"description":"Arcane:","value":"Knockup"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Every time Merlin casts a spell he gains a stack of Overload. When Merlin next fires a basic attack it will be augmented with lightning, dealing extra damage to the first Enemy.","menuitems":[{"description":"Ability:","value":"Basic Attack Stim"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"10 (+15% of your magical power)"},{"description":"Charges:","value":"3"},{"description":"Duration:","value":"5s"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.5/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/eclipse.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/flicker.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/elemental-mastery.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/overload.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/merlin.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/merlin.jpg","id":3566,"latestGod":"n","ret_msg":null,"UrlName":"merlin"},"wins":29,"total":52,"winPercentage":0.5576923076923077,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. 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Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. 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Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. 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The longer he charges the farther the projectile goes, passing through and damaging Enemy minions but stopping on colliding with Enemy gods.\n\nThis ability can Critically Hit and can provide stacks of Overflowing Divinity.","menuitems":[{"description":"Ability:","value":"Growing Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Minimum Range:","value":"45"}],"rankitems":[{"description":"Damage:","value":"110/155/200/245/290 (+55% of your Magical Power)"}]}},"Id":17182,"Summary":"Focused Light","URL":"https://web2.hirez.com/smite/god-abilities/focused-light.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"14s","cost":"60/65/70/75/80","description":"Olorun gains amplified Attack Speed. Every successful attack on an Enemy during the buff provides his inner Sun with energy, to a cap of 20 stacks.\nDuring the buff or for 4s after, Olorun can refire this ability to conjure the Sun to damage Enemies in an area. The Sun emits projectiles faster and more randomly with higher ammo. Hitting the same Enemy deals 30% less damage each time, to a minimum of 90% reduction.","menuitems":[{"description":"Ability:","value":"Buff and Ground Target"},{"description":"Affects:","value":"Self and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"65"}],"rankitems":[{"description":"Attack Speed:","value":"40%"},{"description":"Duration:","value":"4/4.5/5/5.5/6s"},{"description":"Damage:","value":"60/75/90/105/120 (+15% of your Magical Power)"}]}},"Id":17183,"Summary":"Overflowing Divinity","URL":"https://web2.hirez.com/smite/god-abilities/overflowing-divinity.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"14s","cost":"60/65/70/75/80","description":"Olorun expends the light within himself knocking back and damaging nearby Enemies as well as slowing them for 2s.\n\nOlorun and allies are bathed in the light, gaining a heal over time that ticks every second for 5s. For every ally healed, Olorun gains Physical and Magical protections.","menuitems":[{"description":"Ability:","value":"Buff and AoE"},{"description":"Affects:","value":"All"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"20"}],"rankitems":[{"description":"Damage:","value":"60/80/100/120/140 (+20% of your magical power)"},{"description":"Heal per Tick:","value":"10/15/20/25/30 (+5% of your magical power)"},{"description":"Protections:","value":"8/10/12/14/16 per ally god healed"},{"description":"Slow:","value":"30%"}]}},"Id":17184,"Summary":"Consecration","URL":"https://web2.hirez.com/smite/god-abilities/consecration.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"140/130/120/110/100s","cost":"100","description":"Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within.\nAll Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly.\nOlorun himself benefits from the Sanctified Field in a similar way.\nThe strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables.","menuitems":[{"description":"Ability:","value":"Area"},{"description":"Affects:","value":"Self and Enemies"}],"rankitems":[{"description":"Enemy Debuff:","value":"40% slower"},{"description":"Self Buff:","value":"30% faster"},{"description":"Area Duration:","value":"5s"}]}},"Id":17185,"Summary":"Sanctified Field","URL":"https://web2.hirez.com/smite/god-abilities/sanctified-field.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items.\nOlorun's Critical hits only deal 50% increased damage.\nAdditionally Olorun gains 5% extra scaling on his basic attacks.","menuitems":[{"description":"Ability:","value":"Buff"},{"description":"Affects:","value":"Self"}],"rankitems":[{"description":"Critical Hit Chance:","value":"1% per 10 Magical Power from Items"},{"description":"Critical Hit Chance Cap:","value":"70%"}]}},"Id":17180,"Summary":"Touch of Fate","URL":"https://web2.hirez.com/smite/god-abilities/touch-of-fate.jpg"},"AttackSpeed":1.05,"AttackSpeedPerLevel":0.016,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":450,"HealthPerFive":7,"HealthPerLevel":75,"Lore":"As the mountains and the seas have their gods, so too do the stars in the heavens. 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For every ally healed, Olorun gains Physical and Magical protections.","menuitems":[{"description":"Ability:","value":"Buff and AoE"},{"description":"Affects:","value":"All"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"20"}],"rankitems":[{"description":"Damage:","value":"60/80/100/120/140 (+20% of your magical power)"},{"description":"Heal per Tick:","value":"10/15/20/25/30 (+5% of your magical power)"},{"description":"Protections:","value":"8/10/12/14/16 per ally god healed"},{"description":"Slow:","value":"30%"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"140/130/120/110/100s","cost":"100","description":"Olorun brings forth Olodumare and Olofi who travel outwards, creating a large area of divine energy that distorts the flow of time within.\nAll Enemies caught in the area are negatively affected by the time dilation, attacking, casting and even animating more slowly.\nOlorun himself benefits from the Sanctified Field in a similar way.\nThe strength of the divine field also impacts the effect of buffs, debuffs, projectiles and deployables.","menuitems":[{"description":"Ability:","value":"Area"},{"description":"Affects:","value":"Self and Enemies"}],"rankitems":[{"description":"Enemy Debuff:","value":"40% slower"},{"description":"Self Buff:","value":"30% faster"},{"description":"Area Duration:","value":"5s"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Upon reaching 150 Magical Power from Items, Olorun gains 15% Critical Hit Chance and a further 1% per 10 Magical Power from Items.\nOlorun's Critical hits only deal 50% increased damage.\nAdditionally Olorun gains 5% extra scaling on his basic attacks.","menuitems":[{"description":"Ability:","value":"Buff"},{"description":"Affects:","value":"Self"}],"rankitems":[{"description":"Critical Hit Chance:","value":"1% per 10 Magical Power from Items"},{"description":"Critical Hit Chance Cap:","value":"70%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"35 + 2.4/Lvl (+25% of Magical Power)"},{"description":"Progression:","value":"None"},{"description":"Damage Scaling:","value":".25"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/focused-light.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/overflowing-divinity.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/consecration.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/sanctified-field.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/touch-of-fate.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/olorun.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/olorun.jpg","id":3664,"latestGod":"n","ret_msg":null,"UrlName":"olorun"},"wins":31,"total":81,"winPercentage":0.3827160493827161,"god":{"Ability1":"Portal","Ability2":"Unstable Vortex","Ability3":"Threshold","Ability4":"Through Space and Time","Ability5":"Passages","AbilityId1":9938,"AbilityId2":19859,"AbilityId3":10056,"AbilityId4":19916,"AbilityId5":10030,"Ability_1":{"Description":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. 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Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"teammate":{"Ability1":"Royal Assault","Ability2":"Polymorph","Ability3":"Divine Shroud","Ability4":"Argus, the Defender","Ability5":"Commanding Presence","AbilityId1":16441,"AbilityId2":16548,"AbilityId3":16547,"AbilityId4":16446,"AbilityId5":16440,"Ability_1":{"Description":{"itemDescription":{"cooldown":"10s","cost":"55/60/65/70/75 ","description":"Hera damages enemies in a cone in front of her before opening a portal for Argus to attack through. Enemy minions hit by this cone are knocked into Argus' path. Argus then slams his fists at the target location dealing heavy damage. If both of his fists connects with an enemy, it deals 15% extra damage.","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Cone Damage:","value":"30/40/50/60/70 (+15% of your Magical Power)"},{"description":"Fist Damage:","value":"80/130/180/230/280 (+80% of your Magical Power)"}]}},"Id":16441,"Summary":"Royal Assault","URL":"https://web2.hirez.com/smite/god-abilities/royal-assault.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"14s","cost":"60","description":"Hera weaves magic in front of her before sending it out. Enemies hit by this ability take damage. If this ability hits a god it causes their form to shift into a monster.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"80"}],"rankitems":[{"description":"Damage:","value":"80/120/160/200/240 (+75% of your Magical Power)"},{"description":"Polymorph Duration:","value":"1.2/1.4/1.6/1.8/2s"},{"description":"Slow:","value":"20%"}]}},"Id":16548,"Summary":"Polymorph","URL":"https://web2.hirez.com/smite/god-abilities/polymorph.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"16s","cost":"45/50/55/60/65","description":"Hera shrouds herself in her divine power, granting her a shield from damage and temporary movement speed that lasts as long as the shield remains.\n\nIf Argus is active, Argus shines with the same Divine power as Hera, causing him to deal radiant damage and move at an increased rate.","menuitems":[{"description":"Ability:","value":"Shield and Buff"},{"description":"Affects:","value":"Self"}],"rankitems":[{"description":"Shield Health:","value":"50/100/150/200/250 +15 per Hera's Level"},{"description":"Shield Duration:","value":"5s"},{"description":"Movement Speed:","value":"15%"},{"description":"Argus Aura Damage:","value":"7/11/15/19/23 (/+7.5% of your Magical Power)"},{"description":"Argus Speed:","value":"50%"}]}},"Id":16547,"Summary":"Divine Shroud","URL":"https://web2.hirez.com/smite/god-abilities/divine-shroud.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"90s","cost":"80/85/90/95/100","description":"Hera brings Argus crashing down at a location, damaging and knocking up enemies. On landing Argus will attack the nearest target. Hera can control where Argus moves through refiring this ability onto an enemy or if he has a target, to recall him. While recalled Argus will defend Hera and attack anyone that gets close. Argus has a hit chain that starts with a normal basic attack, into a ground circle AoE slowing enemies by 20% for 1s, into a line attack.","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Radius:","value":"20"}],"rankitems":[{"description":"Damage:","value":"100/150/200/250/300 (+55% of your Magical Power)"},{"description":"Argus Lifetime:","value":"40s"},{"description":"Argus Health:","value":"700/1400/2100/2800/3500"},{"description":"Argus Protections:","value":"25/30/35/40/45"},{"description":"Argus Movement Speed:","value":"440/455/470/485/500"}]}},"Id":16446,"Summary":"Argus, the Defender","URL":"https://web2.hirez.com/smite/god-abilities/argus-the-defender.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Each time Hera deals damage to gods with her Abilities or Basic Attacks Argus, The Defender's cooldown is reduced by 1s and Divine Shroud's cooldown is reduced by 0.33s. If Argus is active he is instead healed.","menuitems":[{"description":"Ability:","value":"Pet"}],"rankitems":[{"description":"Argus Heal:","value":"20 + 5 per level "},{"description":"Argus First Hit:","value":"30 (+30% of your Magical Power)"},{"description":"Argus Second Hit:","value":"30 (+30% of your Magical Power)"},{"description":"Argus Third Hit:","value":"45 (+40% of your Magical Power)"}]}},"Id":16440,"Summary":"Commanding Presence","URL":"https://web2.hirez.com/smite/god-abilities/commanding-presence.jpg"},"AttackSpeed":0.9,"AttackSpeedPerLevel":0.009,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":380,"HealthPerFive":6,"HealthPerLevel":68,"Lore":"From the summit of Mount Olympus she has watched the gods and pantheons. Their triumphs, their follies. She watched as the legends of Zeus, of Hercules, and all the others were etched into history. The world has descended into calamity, and she can watch no longer. Now, the time has come for the legend of Hera to be written.\\n\\nBy her side stands Argus, her champion, the indomitable agent of her will…and vengeance. Through her charisma and skill Hera has rallied great heroes and whole armies to follow her, yet she is no distant general. Hera is Queen of the Gods, born of the Titans, and any who cross her shall know her justice first hand.\\n\\nWhile the other gods are masters of lightning, or fire or death, Hera is master of divinity itself. She can reshape nature, including her foes, and she will hold nothing back as she steps forth upon the Battleground of the Gods.\\n\\nFor the Queen of the Gods has come at last, and she has come to rule.","MP5PerLevel":0.41,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":265,"ManaPerFive":4.8,"ManaPerLevel":45,"Name":"Hera","OnFreeRotation":"","Pantheon":"Greek","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":9,"PhysicalProtectionPerLevel":2.7,"Pros":"High Area Damage, High Crowd Control","Roles":"Mage","Speed":365,"Title":"Queen of the Gods","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"10s","cost":"55/60/65/70/75 ","description":"Hera damages enemies in a cone in front of her before opening a portal for Argus to attack through. Enemy minions hit by this cone are knocked into Argus' path. Argus then slams his fists at the target location dealing heavy damage. If both of his fists connects with an enemy, it deals 15% extra damage.","menuitems":[{"description":"Ability:","value":"AoE"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"45"}],"rankitems":[{"description":"Cone Damage:","value":"30/40/50/60/70 (+15% of your Magical Power)"},{"description":"Fist Damage:","value":"80/130/180/230/280 (+80% of your Magical Power)"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"14s","cost":"60","description":"Hera weaves magic in front of her before sending it out. Enemies hit by this ability take damage. If this ability hits a god it causes their form to shift into a monster.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"80"}],"rankitems":[{"description":"Damage:","value":"80/120/160/200/240 (+75% of your Magical Power)"},{"description":"Polymorph Duration:","value":"1.2/1.4/1.6/1.8/2s"},{"description":"Slow:","value":"20%"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"16s","cost":"45/50/55/60/65","description":"Hera shrouds herself in her divine power, granting her a shield from damage and temporary movement speed that lasts as long as the shield remains.\n\nIf Argus is active, Argus shines with the same Divine power as Hera, causing him to deal radiant damage and move at an increased rate.","menuitems":[{"description":"Ability:","value":"Shield and Buff"},{"description":"Affects:","value":"Self"}],"rankitems":[{"description":"Shield Health:","value":"50/100/150/200/250 +15 per Hera's Level"},{"description":"Shield Duration:","value":"5s"},{"description":"Movement Speed:","value":"15%"},{"description":"Argus Aura Damage:","value":"7/11/15/19/23 (/+7.5% of your Magical Power)"},{"description":"Argus Speed:","value":"50%"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"80/85/90/95/100","description":"Hera brings Argus crashing down at a location, damaging and knocking up enemies. On landing Argus will attack the nearest target. Hera can control where Argus moves through refiring this ability onto an enemy or if he has a target, to recall him. While recalled Argus will defend Hera and attack anyone that gets close. 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If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"Id":9938,"Summary":"Portal","URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"Id":19859,"Summary":"Unstable Vortex","URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"Id":10056,"Summary":"Threshold","URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"Id":19916,"Summary":"Through Space and Time","URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"Id":10030,"Summary":"Passages","URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg"},"AttackSpeed":1,"AttackSpeedPerLevel":0.008,"AutoBanned":"n","Cons":"","HP5PerLevel":0.45,"Health":400,"HealthPerFive":6,"HealthPerLevel":70,"Lore":"Many fear change. Venturing into the unknown. Deviating from a path of safety and certainty into something unexpected. But life is change; a journey through doorways both physical and emotional, with every moment a passage to something new, and it is Janus, God of Portals and Transitions that governs this.\\n\\nBearing two faces, Janus is ever looking to the future and to the past, knowing both but controlling neither. He is only the in-between, found in the changing of seasons, at the birth of a child, at the entrances to the temple and the tavern. For this reason the Romans named the first month after him: January – a portal between the old year and the new.\\n\\nYet the Roman emperors also attribute a strange tradition to Janus. At each end of his temple stand massive doors. In times of peace, these doors are closed, but in times of war, flung open. As Rome rose to power, rarely were these doors shut, but almost four hundred years of peace have clothed Rome since then and the temple has grown dusty with absence. These days, however, the doors are open once more. It seems war has returned, and the greatest of changes are upon us.","MP5PerLevel":0.45,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":170,"MagicalPowerPerLevel":7.25,"Mana":350,"ManaPerFive":5,"ManaPerLevel":58,"Name":"Janus","OnFreeRotation":"","Pantheon":"Roman","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":8,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage, High Mobility","Roles":"Mage","Speed":360,"Title":"God of Portals and Transitions","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"12s","cost":"70","description":"Janus creates a portal in the world. If placed on a wall, the portal will create a passage through to the other side of the wall that Janus or any ally may use. The portal may be entered from either side, but closes after 1 use.\n\nIf placed on the ground, enemies and Janus will fall into the portal, being teleported into the air above it. Enemies take damage upon landing, and are considered banished during the fall.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"},{"description":"Radius:","value":"10"}],"rankitems":[{"description":"Damage:","value":"80/130/180/230/280 (+60% of your Magical Power)"},{"description":"Banish Duration:","value":"1.5s"},{"description":"Wall Portal Duration:","value":"5s"},{"description":"Wall Portal Range:","value":"100"}]}},"abilityDescription2":{"itemDescription":{"cooldown":"9s","cost":"70/75/80/85/90","description":"Janus creates two tethered unstable portals, far too small to fit into, and flings them forward dealing damage to enemies in their path. Enemies hit by both portals take 15% damage on the second hit.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"70"}],"rankitems":[{"description":"Damage:","value":"100/165/230/295/360 (+80% of your Magical Power)"}]}},"abilityDescription3":{"itemDescription":{"cooldown":"15s","cost":"60/65/70/75/80","description":"Passive: Janus increases the movement speed of himself and allies each time they go through a portal or over a Threshold (max. 2 Stacks).\n\nActive: Janus opens a multi-dimensional rift. Enemies who pass over the rift are slowed, and marked with Phase. Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. Enemy gods cannot take more than 75% of their maximum Health as damage. Janus is immune to Crowd Control whilst firing.","menuitems":[{"description":"Ability:","value":"Global Line"},{"description":"Affects:","value":"Everyone"},{"description":"Damage:","value":"Magical"}],"rankitems":[{"description":"Damage:","value":"300/400/500/600/700 (+75% of your Magical Power)"},{"description":"Distance Scaling:","value":"100% of your Magical Power at distance greater than 800."}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Any time Janus transitions through a Portal or over a Threshold he becomes aged and wizened, gaining additional Magical scaling on his next ability cast.","menuitems":[{"description":"Ability:","value":"Passive"}],"rankitems":[{"description":"Magical Scaling:","value":"15%"}]}},"basicAttack":{"itemDescription":{"cooldown":"","cost":"","description":"","menuitems":[{"description":"Damage:","value":"34 + 1.45/Lvl (+20% of Magical Power)"},{"description":"Progression:","value":"None"}],"rankitems":[]}},"godAbility1_URL":"https://web2.hirez.com/smite/god-abilities/portal.jpg","godAbility2_URL":"https://web2.hirez.com/smite/god-abilities/unstable-vortex.jpg","godAbility3_URL":"https://web2.hirez.com/smite/god-abilities/threshold.jpg","godAbility4_URL":"https://web2.hirez.com/smite/god-abilities/through-space-and-time.jpg","godAbility5_URL":"https://web2.hirez.com/smite/god-abilities/passages.jpg","godCard_URL":"https://web2.hirez.com/smite/god-cards/janus.jpg","godIcon_URL":"https://web2.hirez.com/smite/god-icons/janus.jpg","id":1999,"latestGod":"n","ret_msg":null,"UrlName":"janus"}},{"queueid":451,"godid":1999,"teammate":{"Ability1":"Hieroglyphic Assault","Ability2":"Evade and Punish","Ability3":"Glyph of Pain","Ability4":"Final Judgement","Ability5":"Dead Reckoning","AbilityId1":13561,"AbilityId2":13740,"AbilityId3":13566,"AbilityId4":13575,"AbilityId5":13763,"Ability_1":{"Description":{"itemDescription":{"cooldown":"8s","cost":"50/55/60/65/70","description":"Thoth conjures three Hieroglyphs around him, ignoring the Basic Attack Movement penalty. His next 3 Basic Attacks pass through Enemies and apply Ability Damage instead. If these attacks pass through the Glyph of Pain, their range is increased by 30. Hitting an Enemy God with this ability increases the damage they take from each subsequent shot by 20% and reduces the cooldown by 1s (this can only occur once per shot).","menuitems":[{"description":"Ability:","value":"Buff and Line"},{"description":"Affects:","value":"Thoth and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"55"}],"rankitems":[{"description":"Damage per Shot:","value":"45/65/85/105/125 (+20% of your Magical Power)"},{"description":"Glyphs Spawned:","value":"3"}]}},"Id":13561,"Summary":"Hieroglyphic Assault","URL":"https://web2.hirez.com/smite/god-abilities/hieroglyphic-assault.jpg"},"Ability_2":{"Description":{"itemDescription":{"cooldown":"16/15/14/13/12s","cost":"70/75/80/85/90","description":"Thoth dashes in the direction he is currently traveling. After dashing, for 5s Thoth's next basic attack is enhanced.\n\nThis projectile roots the first Enemy god hit while slowing all other Enemies, and also deals Ability Damage.\n\nIf either the Dash or Attack passes through the Glyph of Pain, their respective range is increased by 30.","menuitems":[{"description":"Ability:","value":"Dash Special"},{"description":"Affects:","value":"Thoth and Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"55"}],"rankitems":[{"description":"Damage:","value":"70/110/150/190/230 (+60% of your Magical Power)"},{"description":"Root Duration:","value":"1.5s"},{"description":"Slow:","value":"30%"},{"description":"Slow Duration:","value":"1.5s"}]}},"Id":13740,"Summary":"Evade and Punish","URL":"https://web2.hirez.com/smite/god-abilities/evade-and-punish.jpg"},"Ability_3":{"Description":{"itemDescription":{"cooldown":"5s","cost":"25/30/35/40/45","description":"From his book, Thoth conjures forth a Hieroglyph in front of him. Thoth's ability projectiles passing through the glyph receive increased damage, and a range increase of 30. This damage does not trigger Item effects.\r\n\n\nThoth and allies' Basic Attack projectiles also receive a lesser damage bonus, but no range increase.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Self and Allies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"55"}],"rankitems":[{"description":"Ability Bonus Damage:","value":"15/25/35/45/55 (+5% of your Magical Power)"},{"description":"Basic Attack Damage:","value":"10/15/20/25/30 (+5% of your Magical Power)"}]}},"Id":13566,"Summary":"Glyph of Pain","URL":"https://web2.hirez.com/smite/god-abilities/glyph-of-pain.jpg"},"Ability_4":{"Description":{"itemDescription":{"cooldown":"90s","cost":"100","description":"Thoth conjures a large glyph from his book, and then inscribes three more at its corners. When all four have been summoned, he sends them forward damaging all Enemies in their path.\n\nThoth may activate this ability again to fire the ability early, doing a reduced amount of damage based on the number of glyphs currently summoned. Alternately he may cancel this ability at a cost of 30 mana.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"100"}],"rankitems":[{"description":"Damage:","value":"360/430/500/570/640 (120% of your Magical Power)"}]}},"Id":13575,"Summary":"Final Judgement","URL":"https://web2.hirez.com/smite/god-abilities/final-judgement.jpg"},"Ability_5":{"Description":{"itemDescription":{"cooldown":"","cost":"","description":"Thoth pens the names of his fallen opponents in his book, recording their weaknesses. 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So powerful is this book that the mere flipping of pages sets Gods on edge.\\n\\nThis lexicon of legerdemain was no product of happenstance. Every incantation, every inflection was carefully crafted by a God beyond comprehension, of wisdom so transcendent, he willed himself into being. He is Thoth, the Scribe of Secrets.\\n\\nThree great battles there have been, and at each, Thoth was present, aiding the forces of order to triumph over chaos. When Ra faced the world serpent Apep for the final time, Thoth’s spells shielded Ra against the reptile. When Osiris was dismembered by his brother Set, Thoth taught Isis the incantations to reassemble him. And when Horus, the child of Isis and Osiris, battled Set once again for control of the Kingdom, Thoth’s rituals cleansed the young man of Set’s vilest poisons.\\n\\nAll of the secrets, the power, the wisdom of the universe, Thoth has placed into this book. He is the guardian of this knowledge, invoking it only to save the world, to keep it from descending into disorder.\\n\\nBut now, the world is falling into chaos. God battles God. The heavens quake, the earth shudders, the seas boil, and mortals cry out. If ever there was a time for Thoth to break the binding of his book, it is now. This world is unprepared for the secrets he will reveal.","MP5PerLevel":0.44,"MagicProtection":30,"MagicProtectionPerLevel":0.9,"MagicalPower":160,"MagicalPowerPerLevel":7.5,"Mana":245,"ManaPerFive":4.6,"ManaPerLevel":49,"Name":"Thoth","OnFreeRotation":"true","Pantheon":"Egyptian","PhysicalPower":0,"PhysicalPowerPerLevel":0,"PhysicalProtection":9,"PhysicalProtectionPerLevel":2.6,"Pros":"High Area Damage","Roles":"Mage","Speed":355,"Title":"Arbiter of the Damned","Type":"Ranged, Magical","abilityDescription1":{"itemDescription":{"cooldown":"8s","cost":"50/55/60/65/70","description":"Thoth conjures three Hieroglyphs around him, ignoring the Basic Attack Movement penalty. His next 3 Basic Attacks pass through Enemies and apply Ability Damage instead. If these attacks pass through the Glyph of Pain, their range is increased by 30. 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This damage does not trigger Item effects.\r\n\n\nThoth and allies' Basic Attack projectiles also receive a lesser damage bonus, but no range increase.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Self and Allies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"55"}],"rankitems":[{"description":"Ability Bonus Damage:","value":"15/25/35/45/55 (+5% of your Magical Power)"},{"description":"Basic Attack Damage:","value":"10/15/20/25/30 (+5% of your Magical Power)"}]}},"abilityDescription4":{"itemDescription":{"cooldown":"90s","cost":"100","description":"Thoth conjures a large glyph from his book, and then inscribes three more at its corners. When all four have been summoned, he sends them forward damaging all Enemies in their path.\n\nThoth may activate this ability again to fire the ability early, doing a reduced amount of damage based on the number of glyphs currently summoned. Alternately he may cancel this ability at a cost of 30 mana.","menuitems":[{"description":"Ability:","value":"Line"},{"description":"Affects:","value":"Enemies"},{"description":"Damage:","value":"Magical"},{"description":"Range:","value":"100"}],"rankitems":[{"description":"Damage:","value":"360/430/500/570/640 (120% of your Magical Power)"}]}},"abilityDescription5":{"itemDescription":{"cooldown":"","cost":"","description":"Thoth pens the names of his fallen opponents in his book, recording their weaknesses. After killing 30 Enemies, Thoth gains a stack of 3 Magical Penetration, and killing an Enemy God will complete the current stack. 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Targets in Phase take additional Magical scaling damage when hit by Janus' damaging abilities.","menuitems":[{"description":"Ability:","value":"Ground Target"},{"description":"Affects:","value":"Everyone"}],"rankitems":[{"description":"Phase Slow:","value":"25%"},{"description":"Additional Scaling:","value":"20/30/40/50/60"},{"description":"Rift Duration:","value":"3/3.5/4/4.5/5"},{"description":"Movement Speed:","value":"10/15/20/25/30% per Portal."},{"description":"Passive Duration:","value":"5s "}]}},"abilityDescription4":{"itemDescription":{"cooldown":"110s","cost":"100","description":"Janus blasts a ball of multi-dimensional energy across the battlefield, burning a portal into every surface it encounters within range 500. These portals last 10s, may be used by allies, and do not vanish after the first use.\n\nEnemies hit by the energy ball take damage, increasing in Magical scaling the further the energy travels. 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This can only occur once every 10 seconds."},"ItemId":18179,"ItemTier":3,"Price":1050,"RestrictedRoles":"no restrictions","RootItemId":9849,"ShortDesc":"Strong Magical Penetration against Tanks","StartingItem":false,"Type":"Item","itemIcon_URL":"https://web2.hirez.com/smite/item-icons/obsidian-shard.jpg","ret_msg":null,"TotalPrice":2550}],"assists":9,"summary":"We expected the fight between the Knights and the Renegades to be close, but we did not expect to see such an insane set! Game 1 started bloody (with 12 total kills at just 9 minutes) and didn't get any less brutal as PK took total control. They closed out the first Game in just 25 minutes, but that would be the last short game of the set. Renegades tied things up after a 41-minute tug-of-war in Game 2. Game 3 was an unbelievable back and forth that saw scattered fights all over the map from start to finish. 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Obey tried to clap back in Game 2 and looked much better this time around, keeping pace with RNG through the early game and even finding a decent lead toward the mid game. But toward the late game they were blindsided by a few clutch objective steals from Venenu, LASBRA's brutal killing sprees on Nemesis, and SoT's standout performance on Cthulhu. Eventually Obey just couldn't come back, and RNG grabbed the 2-0 set sweep at just over 30 minutes.","datetime":"2020-07-26T21:00:00.000Z","won":false},{"summary":"Radiance came into this match as the Phase 1 Playoff champions, so expectations were high -- and they didn't disappoint! This was a set of premieres for eUnited: GuyJ's first game as ADC, Snoopy's first game in support, Cthulhu's first game ever in the SPL. But Radiance gave them a brutal welcome to the Battleground. Game 1 fell heavily in Radiance's favor, with CycloneSpin piloting an absolutely deadly lifesteal Chronos with enough sustain to solo FG. 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